Verlyrus

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Friday, August 8, 2025

Book 3: Amityvale - Red Queen's Gambit (Part 1)

Hey there, heroes!

This week, we're returning to Book 3 Amityvale with a 2 part story written by Lorekeeper!

Though a tentative peace has been negotiated between The Rose and the denizens of Doomwood, there are those for whom peace is not enough. A group of ex-Rose hunters threaten to reignite the conflict, and Magus Neron requests your aid to help quell the uprising.

Queen Safiria, too, is unwilling to let these hunters gain traction with their movement...

Head over to Book 3 Amityvale and speak to Thursday to play this week's quest: Red Queen's Gambit (Part 1)! Note: This quest requires completion of Book 3's main storyline.


Also this week, we have a new cosmetic weapon available for sale!

The fierce Dreadpiercer of Doom transforms its blade into a jagged piercer when clicked! You can obtain it from the DC Cosmetics shop for 400 Dragon Coins.


We also have a collection game balance changes and adjustments!

  • All DragonLords: Bite/Claw combo no longer resets if another skill is used in between.
  • Bulwark DragonLord:
    • eIce changed to -70 Boost, from -50 Boost + amount based on missing HP%.
    • eDarkness duration changed to 15 turns, from 10 turn + amount based on Patience.
  • Wrath DragonLord:
    • Claw/Rampage Boost effect duration increased to 7 turns, up from 5.
    • Rampage animation changed to only play once, but with extra hits. (Animation change only)
    • eWings changed to 4 turns of -100 Avd/Def, requires the attack to hit to apply.
    • eWind changed to 3 turns of +50 Health from -180 Avd, requires the attack to hit to apply.
    • Wind changed to 15% heal, 9 CD, from 20% with 12 CD.
    • eLight effect duration increased to 7 turns up from 5.
    • Ice effect for Wrath (not Rage), increased to -70 Boost, up from -50.
    • eIce changed to +200% base damage if any DoT is purged, from +100% base damage per DoT purged.
  • Pirate's Cursed Treasure now adds +3 Plunder, up from +1, and cooldown has been reduced to 21, down from 24.
  • Ranger:
    • Attack damage reduced to 1x80%, down from 1x100%.
    • Viper's Arrow damage reduced to 1x25%, down from 1x50%.
    • Sky Assault damage reduced to 2x75%, down from 2x90%.
    • Recover now costs 80 MP.
    • Focus now increases crit damage by 20% per stack, down from 25%.
    • While these nerfs may not feel great at first impression, Ranger's strengths lay in its sustainability and quick, strong burst phases. Rather than change the mechanical aspect that is in a great place, these changes aim to make it more challenging to sustain and burst while maintaining its gameplay style.
  • Ninja:
    • Blur CD up to 9, effect reduced to 90.
    • Furious Assault's cooldown now changes to 7, down from 14, when it transforms into Basilisk Venom under the effect of Catalytic Flow. (Cooldown returns to 14 when Catalytic Flow wears off)
    • Viper Venom now only goes on cooldown if the attack lands.

And that's all for this week!

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Tags: #Verlyrus