Friday, February 11, 2011
The ChaosWeaver war meter is within 3% of the goal! That means in the next hour or two, you should unlock the Boss battle! And then, oh then, you'll see what has transpired due to your choices in the war.
May the Elemental Lords have mercy on you. But! Thanks to some of your fellow heroes (even possibly yourself) mercy WAS shown in this war, and that may make all the difference in the future. But I won't spoil plans any more than that for now.
Go, fight, win! The hour is upon you, and you will not be found wanting! Not if you're the hero I think you are.
Some news about the war:
Here are the war rewards we have ready for you!
- ChaosWeaver Defender scythe series
- RavenLoss WarMonger scythe series
- The Equilibrium Gate Key scythe series
- And if you chose to defend the ChaosWeavers, you'll get access to the ChaosWeaver Champion shop and cutscene. (The shop contains the BabyWeaver pet!)
Unfortunately, we were not able to finish everything in time. So the following will NOT be released when you finish the war tonight:
- Pellow Village will NOT be ready to explore at the end of the War. We will work on that next week.
- The ??? pet will be found INSIDE Pellow Village, so you'll get that once you are able to explore.
- SoulWeaver class will NOT be unlocked for everyone because the SoulAlly cutscene is not ready. SoulWeaver testing for DragonLords will be left up in it's place. REALLY sorry about that! It should be ready in the next week or so.
We're really sorry about not having everything ready, but you guys just BLEW us away with how fast you did the war!
We ALSO have all previous years of Hero's Heart Day for you to play! So once you've beaten the war boss and sated your bloodlust, head on up to Falconreach and get your LOVE-GROOVE on! Deliver Snugglegrams, beat up a beating heart, meet Safiria, and help Ash get a girlfriend! What's the story for THIS year's Hero's Heart Day? You'll find out next Friday!
And don't forget about the Artix Entertainment Gametastic Game Challenge! For the past five days, most of the AE staff have been working on ten teams to get out TEN minigames for you to play! The challenge ended a half hour ago, and we are DONE!
Both Team Robot Unicorn (Rolith, Alina, Geopetal, and J6) as well as Team B055 Fight (Ghost and Artix) finished on time! Ai No Miko is working on the game pages now on the Game Challenge Portal site so that you can test them all!
And as a SPECIAL BONUS, J6 made 11 pets based on the characters in Team Robot Unicorn's game ("Gnome Man's Land") in AdventureQuest Worlds! Log in now and get yours! (I'm buying the airship. SQUEEEE!)
Monday, February 7, 2011
Hi guys! It's MONDAY!
If you haven't heard what the Artix Entertainment game crew is doing this week, let me fill you in. We've got 9 teams ranging from 1-5 people per team and we have five, count'em FIVE, days in which to make NINE minigames! (That's roughly double the content AE puts out in a normal week!)
It should be an awesomely fun challenge! Most of the DragonFable staff are on one team: Rolith, geo, and I are all on Team Robot Unicorn along with J6 from AdventureQuest Worlds. So... what are we making?
Thursday, February 3, 2011
The ENTIRE AE Team is taking a one week break from making games... TO MAKE GAMES!
Yes my friend, you read that right! Next week, starting on Monday we are having the 1st ever one-week-long AE Game Making Challenge! Sound crazy? ... well, then maybe you should join in too!
WHAT!? You are making 7+ new games next week?
The entire staff (everyone from AdventureQuest, DragonFable, EpicDuel, MechQuest, AdventureQuest worlds) will be forming into small teams of 2 to 3 people. Each team's goal is to create a new game in only 5 days. The rules are: Anything goes & make anything you want! So far there are 7 teams. The competition starts on Monday and ends Friday night... at which time we all get to play everyting that they make! If you can program or draw, you are hereby invited to create teams with other creative players and create games too!
How will the contest be judged?
You and the staff will both judge. We are going to post several polls on the forums which will rate the completed games in different categories (Overall, Fun, Graphics, Sound/Music.)
Is this a good idea?
100% YES. After doing the weekly releases every week, for so many years, the team needs to mix things up and get their creative juices flowing. That is something that all of the big games will benefit from in the following weeks. Also, it will be really interesting to watch and see what happens!
What will the games be like?
Everyone is making whatever they want... so your guess is as good as mine, LOL! But there is only one week to make the finished game so they will likely be mini-game sized or prototypes/alphas for larger game concepts. Teams can create their own artwork, sound, and engine from scratch or are free to use things thay have already made. The goal is to be as creative as possible and have fun, there are no rules... just games!
Can I watch?
We would love for you to watch and help us with ideas while we are working on the games! We are going to post a special design notes for all teams and we are going to periodically stream live video in AdventureQuest Worlds. (A sneak peek into the secret underground lab... about to be 3.14159% less secret.)
What about the normal Big Game releases?
This Friday (just like every week) we have exciting releases coming out for you. Next weekend the games will all be running their special Valentine's Day events. So this really was the perfect time to do this. The best part is... if all team are successful, you could get 7 new games to play next Friday too! Maybe we can add achievements for beating all of them to the Master Account?
AWESOME! I cannot wait!
Enjoy the releases this weekend. Starting Monday... we are making some games! (I cannot believe how much I am looking forward to this. It feels like Christmas.)